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jacob gellar
0:32:50
Games That Hide Their Own Sequels
0:41:00
Nothing Ever Stops Existing
0:47:37
Fear of Cold
0:27:14
What's the Point of Taking Apart a Body?
0:34:00
Games that Won't Leave the Dark
0:32:16
Art in the Pre-Apocalypse
0:30:15
Fear of Depths
0:26:24
The Shape of Infinity
0:23:55
Searching for Disco Elysium
0:30:30
A Thousand Ways of Seeing a Forest
0:46:32
Pinocchio is a Story About Art and God
0:25:08
Cities Without People
0:32:29
Staring into the Sun, and Other Ways of Capturing Transcendence
0:38:06
The Golem and the Jewish Superhero
0:10:43
How the CIA Funded Your Favorite Art: A Response to Jacob Geller
0:55:35
Art for No One
0:23:43
Sekiro's Parry and Other Pursuits of Perfection
0:33:13
Games that Aren't Games
0:17:50
Outer Wilds: Death, Inevitability, and Ray Bradbury
0:26:19
The Soul of a Library
0:39:21
The Conceptual Failure of Orbital Lasers
0:11:41
Gaming's Harshest Architecture: NaissanceE and Alienation
0:30:17
Returnal is a Hell of Our Own Creation
0:31:42
I Want to Tell You About My Favorite Fight Scene
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